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Hideo Kojima Could Be the Catalyst for an Xbox Turnaround

To use a sports analogy, Hideo Kojima is like a superstar athlete whose previous team (PlayStation) dropped him for, reportedly, salary-cap reasons. Xbox was all too happy to sign him, and unsurprisingly, they trotted him out at the Tokyo Game Show as the new face of the franchise. As they should. If this really was a sports team, a giant banner featuring Kojima’s face would be hung up on the outside of the stadium, and his jersey would be sold at the team shop.

IGNIGN•Ryan McCaffrey21 Sept

Hideo Kojima responds to accusations of Physint being over budget and late on deadline, says he still "loves Sony" despite collapse of publishing deal

Last week, we learned that Sony "stepped away" from Kojima Production's previously PlayStation-exclusive "action espionage" game Physint. Following the announcement, which saw Xbox take over publishing duties for the in-development title, a new report has claimed Sony's decision was the result of concerns over "budget, potential profitability and exclusivity". Read more

EurogamerEurogamer•Dom Peppiatt20 Sept
  • neutral toward Sony · 91%

Hideo Kojima confirms Bill Skarsgård is Physint's lead actor, gives production update on mysterious horror game OD

Hideo Kojima took to the stage at Xbox's Tokyo Game Show 2026 broadcast today to give us an update on his two in-development games with Xbox, OD and Physint. Both games are now being published by Xbox, after we learned last week that Sony "stepped away" from Kojima Production's previously PlayStation-exclusive "action espionage" game Physint. Following the announcement, which saw Xbox take over publishing duties for the in-development title, a new report has claimed Sony's decision was the result of concerns over "budget, potential profitability and exclusivity". Read more

EurogamerEurogamer•Dom Peppiatt17 Sept

Bill Skarsgard to Star in Hideo Kojima’s ‘Physint’ Video Game From Xbox

Bill Skarsgård will star as the lead in Hideo Kojima’s upcoming action-espionage video game “Physint.” The casting news comes on the heels of last week’s announcement that “Physint” would now be published by Xbox after being scrapped at Kojima Productions’ longtime partner publisher, PlayStation. Kojima (the creator of the “Death Stranding” and “Metal Gear” video […]

VarietyVariety•Jennifer Maas17 Sept
  • neutral toward Xbox · 98%

Small but mighty! Remembering the GameCube, Nintendo’s purple bundle of joy

The first console I ever bought, it was hyped as a threat to the PlayStation, then mocked as a flop. But now, as it marks its 25th anniversary, it’s looked back on with misty-eyed reverence This week marks the 25th anniversary of the Nintendo GameCube, the first console I ever bought with my own money. I vividly remember getting on the bus after school with a year’s worth of savings safely zipped into the pocket of my bag and going to a branch of Currys, where I dumped a bunch of notes, coins and vouchers on the counter to collect my pre-order. (It turned out that some of the vouchers from the previous Christmas had expired, but the guy at the checkout clearly felt so sorry for me that he redeemed them anyway. If you’re out there, Currys guy: thank you for taking pity on a desperate 13-year-old.) If it hadn’t been for the ill-fated Wii U console, whose failure to take off in 2012 resulted in the first unprofitable periods in Nintendo’s game-making history, the GameCube would be remembered as the company’s biggest flop aside from the infamous Virtual Boy, from 1995. Released in Japan this week in 2001 (and in May 2002 in Europe), this surprisingly powerful purple cube sold less than the Xbox and the PlayStation 2. With its squat, colourful form and unusual controller, arranged around a big traffic-light-green A button and small analogue sticks designed for small hands, it had a hint of Fisher-Price about it. Continue reading...

The GuardianThe Guardian•Keza MacDonald16 Sept