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‘We were bored of traditional fantasy cliches’: inside Playground Games’ 10-year effort to revive Fable

The distinctively British RPG is returning courtesy of the makers of Forza Horizon – with comedy talent such as Richard Ayoade and Natasia Demetriou voicing sweary characters. We had our first play and spoke to its developer When Playground Games was founded in 2010, its objective was straightforward: to make the best cars in video games. Operating out of an unassuming white building in Leamington Spa, the studio sought to challenge Gran Turismo with its critically acclaimed British racing alternative: the acclaimed free-roaming Forza Horizon series. Yet as the team grew, so did their ambitions. Now they are making the most intriguing British fantasy game we have seen in many years. For those who have never ventured into Albion, Fable is a quintessentially British role playing game. Created by Lionhead Studios for the original Xbox in 2004, it boasted cheeky charm alongside world-altering player choices, and its droll writing was brought to life in later iterations by national treasures such as Stephen Fry and Simon Pegg. Thanks to its unique blend of farce and fantasy, Fable grew into a globally beloved franchise – before Microsoft unceremoniously shuttered Lionhead in 2016 , after mandating that the studio turn its star series into a multiplayer game. The result, Fable Legends, was never released. Continue reading...

The GuardianThe GuardianTom Regan15 Sept

China-Linked Hackers Exploit Chrome-Windows Zero-Day Chain to Deploy GRIMWEDGE

A Chinese threat actor has been attributed to a spear-phishing campaign that exploits recently patched security flaws in Google Chrome and Microsoft Windows to deliver a malicious JavaScript backdoor called GRIMWEDGE. Volexity, which is tracking the threat cluster under the moniker UTA0560, said the activity targeted multiple non-governmental organizations (NGOs) on September 1, 2026. "The

The Hacker NewsThe Hacker Newsinfo@thehackernews.com (The Hacker News)15 Sept

Microsoft proposes limits on its AI with code of conduct amid safety debate

Firm publishes AI guidelines with Microsoft AI CEO saying: ‘AI must be subordinate and always in service of people’ Microsoft published a provisional “code of conduct” Monday to apply to the training of new artificial intelligence models, taking a step towards limiting the capabilities of the company’s AI as anxiety rises over the prospect that technology companies could lose control of AI products. Mustafa Suleyman, the CEO of Microsoft AI, published the code on social media early Monday, writing: “AI must be subordinate and always in service of people. Continue reading...

The GuardianThe GuardianEdward Helmore14 Sept